lcr_guitar

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 lcr_guitar [2016/02/06 17:21]admin lcr_guitar [2016/02/06 19:55]admin Both sides previous revision Previous revision 2016/02/06 19:55 admin 2016/02/06 17:37 admin 2016/02/06 17:21 admin 2016/02/06 17:18 admin 2016/02/06 16:54 admin 2016/02/06 16:48 admin 2016/02/06 16:45 admin 2015/12/03 19:25 admin 2015/12/03 06:08 admin 2015/12/03 06:08 admin 2015/12/02 20:57 admin 2015/12/02 06:02 admin 2015/11/30 06:25 admin 2015/11/30 06:23 admin 2015/11/30 06:21 admin 2015/11/30 06:20 admin 2015/11/30 06:14 admin 2015/11/29 21:53 admin 2015/11/29 12:31 admin 2015/11/29 11:35 admin 2015/11/29 11:28 admin 2015/11/29 10:33 admin 2015/11/29 10:26 admin 2015/11/29 10:24 admin 2015/11/29 10:19 admin 2015/11/29 09:37 admin 2015/11/29 09:21 admin 2015/11/29 09:18 admin Next revision Previous revision 2016/02/06 19:55 admin 2016/02/06 17:37 admin 2016/02/06 17:21 admin 2016/02/06 17:18 admin 2016/02/06 16:54 admin 2016/02/06 16:48 admin 2016/02/06 16:45 admin 2015/12/03 19:25 admin 2015/12/03 06:08 admin 2015/12/03 06:08 admin 2015/12/02 20:57 admin 2015/12/02 06:02 admin 2015/11/30 06:25 admin 2015/11/30 06:23 admin 2015/11/30 06:21 admin 2015/11/30 06:20 admin 2015/11/30 06:14 admin 2015/11/29 21:53 admin 2015/11/29 12:31 admin 2015/11/29 11:35 admin 2015/11/29 11:28 admin 2015/11/29 10:33 admin 2015/11/29 10:26 admin 2015/11/29 10:24 admin 2015/11/29 10:19 admin 2015/11/29 09:37 admin 2015/11/29 09:21 admin 2015/11/29 09:18 admin 2015/11/29 09:16 admin 2015/11/29 08:36 admin 2015/11/29 08:31 admin 2015/11/29 07:26 admin 2015/11/29 07:25 admin 2015/11/29 07:23 admin 2015/11/29 07:19 admin 2015/11/29 07:16 admin 2015/11/29 07:13 admin 2015/11/29 07:12 admin 2015/11/29 06:59 admin [The LCR Guitar] 2015/07/03 19:02 admin 2015/07/03 18:58 admin 2015/07/03 18:44 admin created Line 40: Line 40: Pitch is simply the frequency of oscillation of a sound. ​ The faster a wave oscillates the higher the frequency and therefore the pitch. ​ **The pitch of the LCR guitar will be controlled with the $w_o$ variable above.** Pitch is simply the frequency of oscillation of a sound. ​ The faster a wave oscillates the higher the frequency and therefore the pitch. ​ **The pitch of the LCR guitar will be controlled with the $w_o$ variable above.** - Loudness is related to the amplitude of the wave, the higher the amplitude the louder the sounds.  Typically the amplitude must be increase 10x for our ears to hear a 2x difference in sound. ​ In this circuit the loudness is controlled by the audio amplifier, but could also be controlled by the initial conditions on the circuit. + Loudness is related to the amplitude of the wave, the higher the amplitude, the louder the sound is.  Typically the amplitude must be increase 10x for our ears to hear a 2x difference in sound. ​ In this circuit the loudness is controlled by the audio amplifier, but could also be controlled by the initial conditions on the circuit. Timbre is all the other characteristics of a sound that let us distinguish between sounds that have the same pitch and loudness. ​ Timbre is what makes one instrument sound different from another and really what makes sounds interesting to the ear.   ​Timbre is defined by harmonic content, attack and decay, and vibrato. Harmonic content is the spectrum of frequencies in a sound besides the main note.  Attack and Decay is how fast loudness of a sound increases or decreases when played. ​ If you pluck a string on a guitar, the sound is loudest almost immediately,​ but takes some time to decay. ​ **In the LCR Guitar circuit, the attack will be instant and the decay will be controlled by the $\alpha$ parameter.** ​ The definition of vibrato is "​periodic changes in the pitch of the tone", and the term tremolo is used to indicate periodic changes in the amplitude or loudness of the tone. The initial version of the LCR guitar, will not include vibrato. ​ Timbre is all the other characteristics of a sound that let us distinguish between sounds that have the same pitch and loudness. ​ Timbre is what makes one instrument sound different from another and really what makes sounds interesting to the ear.   ​Timbre is defined by harmonic content, attack and decay, and vibrato. Harmonic content is the spectrum of frequencies in a sound besides the main note.  Attack and Decay is how fast loudness of a sound increases or decreases when played. ​ If you pluck a string on a guitar, the sound is loudest almost immediately,​ but takes some time to decay. ​ **In the LCR Guitar circuit, the attack will be instant and the decay will be controlled by the $\alpha$ parameter.** ​ The definition of vibrato is "​periodic changes in the pitch of the tone", and the term tremolo is used to indicate periodic changes in the amplitude or loudness of the tone. The initial version of the LCR guitar, will not include vibrato. ​ Line 117: Line 117: {{youtube>​WFQG2RzIdHE?​medium}} {{youtube>​WFQG2RzIdHE?​medium}} + + {{youtube>​ugUeRXCUGm4?​medium}}